AI Insights · Timothy · October 2022
Performance of Top 5 Free to Play Games in Ecuador: Q3 2022
Explore the performance trends of the top 5 free-to-play games in Ecuador during Q3 2022, including insights on downloads, revenue, and active users.
In Q3 2022, the top 5 free-to-play games in Ecuador exhibited diverse trends across downloads, revenue, and active users. This analysis provides a snapshot of the performance of Stumble Guys, Free Fire: 7th Anniversary, Subway Surfers, Roblox, and Candy Crush Saga.
Stumble Guys
Stumble Guys from Scopely, Inc. experienced a varied performance in Q3 2022. Weekly revenue fluctuated, peaking at approximately $3.6K during the week of August 1 and ending the quarter at around $3.2K. Weekly downloads saw a mid-quarter dip, with a high of 60.8K in mid-July and a low of 44.3K by the end of September. Active users showed a downward trend, starting at 326.5K in late June and dropping to 250K by the end of the quarter.
Free Fire: 7th Anniversary
Free Fire: 7th Anniversary by GARENA INTERNATIONAL I PRIVATE LIMITED maintained strong performance metrics. Weekly revenue peaked at $45.3K in late August, while downloads varied, reaching a high of 61.9K in mid-September. Active users remained robust, increasing from 1.76M at the start of the quarter to a peak of over 2M in mid-September, ending the quarter at 1.99M.
Subway Surfers
Subway Surfers by Sybo Games ApS showed steady performance. Weekly revenue remained relatively stable, hovering around $100, with a slight peak at $187 in late August. Downloads peaked at 34.2K in late July and gradually declined to 22.7K by the end of September. Active users also showed stability, with minor fluctuations, averaging around 270K throughout the quarter.
Roblox
Roblox by Roblox Corporation demonstrated consistent performance. Weekly revenue peaked at $6.1K in mid-July and ended the quarter at approximately $5.5K. Downloads remained steady, with a slight peak of 30.6K in late July. Active users showed a gradual increase, starting at 1.08M and reaching nearly 1.22M by the end of September.
Candy Crush Saga
Candy Crush Saga from King saw fluctuations in performance. Weekly revenue peaked at $6.3K in late August, while downloads hit a high of 29.4K in early August before declining to 17.8K by the end of September. Active users remained relatively stable, averaging around 360K, with a slight decline towards the end of the quarter.
These insights are derived from Sensor Tower's comprehensive data. For more detailed analysis and insights, visit Sensor Tower.